Dark Age 2.0: Melee Weapons – Part 3, by Dr. Joseph
(Continued from Part 2.) I will return to the question of swords below, but to make the discussion more systematic, let us outline some criteria for melee weapon choice. Some points are: (1) Availability and accessibility, one should have access to the weapons, and be able to acquire backups in case of breakage, or extra people in one’s team, even if this means improvisation, or making them first hand. (2) Versatility: the weapon should be able to cover the bases, so that a bladed weapon should be ideally suitable for both stabbing and slashing/chopping, and even a stick should still …